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Nick FarrellOctober 28, 2024

Black Ops 6 October 26 Patch Notes: Weekend Update Notes and More

Black Ops 6 has now released worldwide, and this is aiming to be the year where all of our expectations come true, as fans are amped to dive in.

Now, with the first weekend of the games release over with, there's been some update notes pushed over the weekend that you might've missed. 

Here's what we know. 

Black Ops 6 October 26 Patch Notes: Weekend Update Notes and More

These patch notes were pushed live on October 26, and have updated a few features that were present at launch. 

There's a good chance you didn't see these notes, as they kind of flew under the radar, with how popular the game has been since release. 

GLOBAL

Loadouts 

  • The last-selected loadout will properly be highlighted when opening the Loadouts menu in-game. 

Operators

  • Addressed an issue with Bailey’s animation in the Operators menu.

Settings 

  • The ‘Mute Licensed Music’ setting now functions properly.  

 

MULTIPLAYER

Maps 

  • Babylon 
    • Closed an exploit where players could get outside of the intended playspace on Babylon. 
  • Lowtown 
    • Closed an exploit where players could get outside of the intended playspace on Lowtown. 
  • Red Card 
    • Closed an exploit where players could get outside of the intended playspace on Red Card. 
    • Improved stability in Red Card. 
  • General 
    • Adressed an issue with stability when using in-game interacts. 

Modes

  • Increased XP and Weapon XP rates for modes that were awarding less XP than expected. 
    • Team Deathmatch 
    • Control 
    • Search & Destroy 
    • Gunfight 
Our team is closely monitoring XP rates for all modes to ensure players are progressing as expected wherever they play.

Matchmaking 

  • Addressed an issue that was occasionally preventing matches from quickly finding a replacement player in the case that another player quit the match. 

Firing Range 

  • Players can now select a Loadout in Firing Range, regardless of level progression. 

Private Matches 

  • Private Match will no longer forfeit if one team has zero players. 

Theater 

  • Improved performance when watching clips in Theater. 

Training Course 

  • Improved server stability in the Training Course. 

Equipment 

  • Tactical Equipment 
    • Decoy 
      • Removed XP gain for Decoys. 
    • Smoke
      • Resolved an issue with stability when using the Smoke Grenade. 

Scorestreaks 

  • Dreadnought 
    • Addressed an issue where the incoming missile sound from the Dreadnought would continuously play. 

Medals 

  • Fixed an issue where the Ace Medal was being incorrectly awarded during certain conditions. 

ZOMBIES

Terminus 

  • Addressed an issue with a Side Quest in Terminus sometimes not ending properly. 

Liberty Falls 

  • Addressed an issue that could cause zombies to stop spawning in Liberty Falls. 

GobbleGums 

  • The Wonderbar! GobbleGum now grants the Player a Wonder Weapon appropriately. 

Gameplay 

  • S.A.M. Trials 
    • Corrected text in S.A.M. trials to properly reference the LDBR. 
    • Fixed an issue with S.A.M. Trials not spawning during matches in certain instances. 

Stability 

  • Added various crash and stability fixes. 

UI/UX 

  • Improved stability in the main menus.

STORE

  • Store will properly update after the C.O.D.E. Endeavor Pack has been purchased.