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      Nick FarrellMarch 5, 2025

      Monster Hunter Wilds: Best Settings For FPS

      Monster Hunter Wilds has soared since it was released, and fans worldwide are seeing what the latest entry from Capcom has to offer.

      Before diving into the world, you're going to want to ensure that your settings are fully optimized to experience the game without any crashes or hitches. 

      Here's some of the settings recommended for MH Wilds. 

      Monster Hunter Wilds: Best Settings For FPS 

      Monster Hunter is wildly recognized as one of the best franchises we have for online gaming, and it's easy to see why. 

      With numerous regions for players to explore, having solid FPS will go a long way, especially during some climatic fights. 

      Try and see if the following settings work for your PC, and for some context, we're running the game on a 3060TI combined with a Ryzen 5600X CPU.

      Setting

      Best Option

      Graphics Settings

      Custom

      Upscaling

      DLSS (Nvidia RTX GPUs) FSR3 or XESS (Other GPUs)

      Frame Generation

      Enabled

      Upscaling Mode

      Balanced

      Upscaling Sharpness

      0.5

      Anti-Aliasing

      Off

      Render Scaling

      Off

      Texture Quality

      Medium

      Texture Filtering Quality

      Medium

      Mesh Quality

      Medium

      Fur Quality

      Low

      Sky/Cloud Quality

      Medium

      Grass/Tree Quality

      Medium

      Grass/Tree Sway

      Enabled

      Wind Simulation Quality

      Low

      Surface Quality

      Low

      Sand/Snow Quality

      Medium

      Water Effects

      Disabled

      Render Distance

      Medium

      Shadow Quality

      Medium

      Distant Shadow Quality

      Low

      Shadow Distance

      Near

      Ambient Light Quality

      Medium

      Contact Shadows

      Disabled

      Ambient Occlusion

      Medium

      Bloom

      Low or Off

      Motion Blur

      Off

      Vignette Effect

      Personal Preference

      Screen Space Reflection

      Off

      SSSS Scattering

      On

      Depth of Field

      Off

      Volumetric Fog

      Low

      Variable Rate Shading

      Balanced